Take Quiz
Show newest lighting effort
Install and use sIBL from HDR Labs
W:\MAA333_Adv_Lighting_Shading_CAMPBELL\filesFromInstructor\sIBLfiles
Homework:
create a MEL or python script which preps an empty Maya scene for rendering Photoreal
Monday, October 29, 2012
Thursday, October 25, 2012
10/25/2012
Show your 3 renders via PPT.
Homework:
Update your 3 lighting images
&
Homework:
Update your 3 lighting images
&
Do 1-5 of the Tojek HDR tutorials:
Monday, October 22, 2012
10/22/2012
Present content about your assigned light.
Next:
Load an empty scene with the Stanford Dragon scanned model.
Light your Blinn Shaded dragon with these images in the background:
For example:
with this background
paint where light and color will hit and include sharpness/directness of the light
Paint-over
Next:
Load an empty scene with the Stanford Dragon scanned model.
Light your Blinn Shaded dragon with these images in the background:
Before you begin create a paint-over for each image.
For example:
with this background
paint where light and color will hit and include sharpness/directness of the light
Paint-over
Then light:
- First with directional lights
- Show for review
- Then add spot lights for detail
Thursday, October 18, 2012
Homework due next class
Homework due next class
Presentation/show in Maya, strengths weakness, how to...
Ambient Light - Kevin
Area Light -
Background Shader -
Those absent, Kyle, Mary, Will chose one of the available topics and present on it next class.
Did not Present:
Kevin
Will
Monday, October 15, 2012
10/15/2012
Show instructor your status on the last of the tutorials (09-end)
Discuss in class what new skills these turotials are adding to your bag of tricks.
Shader:
Sampler info node
download 3Delight, let's see if it works for you.
step through different kinds of lights.
Discuss in class what new skills these turotials are adding to your bag of tricks.
Shader:
Sampler info node
download 3Delight, let's see if it works for you.
step through different kinds of lights.
Monday, October 8, 2012
HW & most thorough Renderer article on the internet
Complete through lesson 08
&
Nerd it up with this article:
http://www.fxguide.com/featured/the-art-of-rendering/
Write a summary of important content to you and what you learned from this article.
*Turn in a piece of paper with your summary/thoughts on the content.
&
Nerd it up with this article:
http://www.fxguide.com/featured/the-art-of-rendering/
Write a summary of important content to you and what you learned from this article.
*Turn in a piece of paper with your summary/thoughts on the content.
Turn in HW, render light passes, materials
Show me your lighting status for a grade.
Next:
Render out a light pass for each light in Maya and comp in AE.
Render out light passes as each of the 3 file types, PNG 8bit, EXR 16bit half float, TIFF 16bit half float
Comp these passes together and animate their dimming on.
Export out an HD quicktime file.
Turn in your movie file here:
W:\MAA333_Adv_Lighting_Shading_CAMPBELL\Homework\assignment02_charLtInEnv
Next materials with Ed Whetstone:
http://www.digitaltutors.com/11/training.php?pid=650&autoplay=1
Next:
Render out a light pass for each light in Maya and comp in AE.
Render out light passes as each of the 3 file types, PNG 8bit, EXR 16bit half float, TIFF 16bit half float
Comp these passes together and animate their dimming on.
Export out an HD quicktime file.
Turn in your movie file here:
W:\MAA333_Adv_Lighting_Shading_CAMPBELL\Homework\assignment02_charLtInEnv
Next materials with Ed Whetstone:
http://www.digitaltutors.com/11/training.php?pid=650&autoplay=1
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